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→Originally Published in Lima Newsletter, April 1993
''Bob Hendren had ABSOLUTELY NOTHING to do with the development of [[Parsec]] in regards to content, playability, or technical direction. With respect to his role in the recruitment of Aubree Anderson, I really don't know about that. [[Parsec]] was strictly a collaboration by [[Jim Dramis]] and myself. [[Parsec]] was not directed or defined in any way by management or anyone else. We were merely instructed to " ..get together and see what you can come up with..." Although we received much input from our coworkers as they played with [[Parsec]] was what came from our imaginations. I think I can speak for [[Jim Dramis|Jim]] when I say we are still pleased with our efforts more than 10 years later. We both hope that everyone who has played [[Parsec]] has enjoyed it as much as we enjoyed both writing AND playing it.''
==Games Credits for Paul Urbanus==
* [[Jumpy]] name changed to [[QMaze]] in 1988
* [[Jungle Hunt]] with [[Jim Dramis]]
* [[Parsec]] with [[Jim Dramis]]
* [[Pole Position]] with [[Garth Dollahite]]
* [[Vanguard]] with [[Jim Dramis]] and [[Garth Dollahite]]
[[Category:Software programmer]]