Jungle Hunt is a video game created by Taito of American that was eventually ported to the TI-99/4A home computerby Atarisoft. It was released for Texas Instruments (TI) during the 2nd quarter of 1984 and sold on Solid State SoftwareTM Command Module cartridge. The program for TI was ported by several programmers including Jim Dramis, Paul Urbanus, Garth Dollahite. It originally retailed for $44.95 (USD).
Original Retail Price|
Jim Dramis, Paul Urbanus, Garth Dollahite|
Solid State SoftwareTM Command Module|
1984 (2nd quarter)|
Jungle Hunt consists of four unique levels of play called scenes. Each scene has a different objective described below:
Scene one is the jungle scene. The player on this level has to swing from vine to vine, timing each jump from one vine to land perfectly on the next. Missing the next vine results in the player falling to the jungle floor which results in the loss of one life.
Scene two is the water scene. The player swims through a crocodile-infested river. The player can attack crocodiles from beneath using a knife. However, if the crocodile's mouth is open, the player cannot successfully attack without losing one life. The player must periodically surface for air to prevent drowning. Bubbles will occasionally rise from the river's floor which can trap the player, carrying him/her to the surface or causing the player to float into a crocodile.
Scene three is the rock scene. The player dodges multiple-sized boulders that roll and bounce towards him as he/she runs up the side of a volcano. Timing, again, is critical. The different-sized rocks bounce at different speeds and heights. Failing to dodge the boulders with the right timing can trap the player between them.
Scene four is the native scene. The player attempts to rescue a woman who is being lowered into a flaming cauldron while evading cannibals that have her captured. If successful in rescuing the woman, the words "Congratulations!" and "I Love You!!!" appear showing completion of the sequence.
After freeing the woman, the player repeats the four scenes above with increased difficulty. For example, on the first native scene, the cannibals don't throw spears, but all cycles after the first they do.
Fall 1985 Triton Catalog
Hungry cannibals have captured a fair maiden. To save here you must traverse the treacherous jungle terrain, swing from vines, swim Reptile River, dodge cascading rocks, and more.
From Back of Retail Packaging
Guess who they're having for dinner? Savage cannibals have kidnapped your traveling companion, and you must rescue her before they turn her into stew! In the deep jungle forest, you jump from rope to rope. Then you brave the crocodile-infested river and a landslide of huge boudlers. You reach the cannibal's campsite just in time - your sweetie hangs suspended over a hot cauldron of boiling goo!
Game Database: Jungle Hunt
GameFAQs: TI-99/4A - Jungle Hunt
Moby Games: TI-99/4A - Jungle Hunt
Pixelated Aracade: Jungle Hunt
PixelPendant's Texas Instruments Manual Compendium: Jungle Hunt
TI-99ers On-line User Group: TI-99 Cartridge Listing
TI-99/4A Video Gamehouse: Jungle Hunt
Wikipedia: Jungle Hunt