Division 1

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Division 1
Division 1 Manual Cover
Division 1 Manual (Front Cover)
Publisher(s) Scott Foresman
Original Retail Price $39.95 (USD)[1]
Programmer(s) Thomas Hartsig
Part# PHM 3049
Format(s) Solid State SoftwareTM Command Module
Release 1982 (2nd Quarter)[2]
Genre(s) Educational, Mathematics

Division 1 is an educational software title created by Scott Foresman for the TI-99/4 and TI-99/4A. Division 1 was distributed during the third quarter of 1982. It was distributed on Solid State SoftwareTM Command Module cartridge. The programmer for Division 1 was Thomas Hartsig who programmed other educational titles for the TI-99/4 and TI-99/4A for Scott Foresman. The original retail price for this software title was $39.95 (USD). Enhancements were supplied while playing Division 1 with the addition of the Solid State SpeechTM Synthesizer (sold separately), providing the student with verbal hints and clues.

Gameply

Division 1 challenges student in division skills through 9 different activities:

  1. The Meaning of Division - This helps younger students understand what division is by sorting items into even groups.
  2. Divisors of 1, 2 and 3 to help with simple division problems.
  3. Divisors of 4, 5 and 6 to grow on the earlier skills.
  4. Divide using ⌐ vs. the ÷ symbol.
  5. Practice and Paint reviews divisors 1 through 6.
  6. Divisors 7, 8 and 9.
  7. How many boxes - Introduces the concept of remainder.
  8. Divide with Remainder.
  9. Make a Picture - A complete review of divisors from 1 to 9.

By practicing these activities, the player will become more proficient in division skills in a fun way.

Advertising Blurbs

Front Cover of Manual

Enhances your child's division skills and opens the door to "The Art of Division."

Back Cover of Manual

The Division 1 module stimulates the study of base division facts with colorful graphics, challenging drills, and encouraging rewards. With Division 1, Texas Instruments is continuing its tradition of applying innovative Solid State SpeechTM technology of educational activities. The optional Solid State SpeechTM Synthesizer (sold separately) adds the features of computer speech to the graphics and musical sounds of your computer. Your child can now hear, as well as see, the instructions and problems in the module.


Division 1 module activities include:

  • Meaning of Division - Demonstrates the concept of grouping objects.
  • Divisors 1, 2, 3; Divisors 4, 5, 6; and Divisors 7, 8, 9 - Illustrate division by the divisors 1 through 9.
  • Divide Using ⌐ - Presents division in the vertical format.
  • Divide with a Remainder - Explains division with a remainder.
  • How Many Boxes? Practice and Paint, and Make a Picture - Give your child challenging and creative opportunities to practice the skills presented in the module.

Manual

Note to Parents

The importance of creativity is frequently overlooked in the teaching of basic mathematical skills. The Division 1 Solid State SoftwareTM Command Module combines creative computer graphics and instructional techniques in its presentation of the fundamentals of division. With this module, the staffs of Scott, Foresman and Company and the Texas Instruments Learning Center expand their mathematics series to help the learner progress from understanding basic division to having a working knowledge of division facts.

While the activities in "The Art of Division" are presented with the stroke of a paintbrush, your child develops skills that let him or her solve the pro bl ems with a stroke of a key. Lively music and rewards help make Division 1 an exciting program.

The Division 1 module contains nine activities.

  • MEANING OF DIVISION demonstrates the concept of dividing a large group of objects into equal smaller groups.
  • DIVISORS OF 1, 2, 3 shows division by the divisors 1, 2, and 3.
  • DIVISORS OF 4, 5, 6 builds division skills to include the divisors 4, 5, and 6.
  • DIVIDE USING ⌐ transforms a division problem written with the ÷ symbol to a problem using the ⌐ symbol.
  • PRACTICE AND PAINT provides a review of the divisors 1 through 6.
  • DIVISORS 7, 8, 9 completes the skill of dividing by a single-digit counting number.
  • HOW MANY BOXES? introduces the concept of remainders by asking your child to group a specified number of objects evenly, leaving remainders.
  • DIVIDE WITH A REMAINDER explains division when there is a remainder.
  • MAKE A PICTURE provides a review of the divisors 1 through 9. Your child creates a picture by answering the problems correctly.

The Division 1 module advances your child to more difficult activities if 80 percent of the drill problems are answered correctly. lf less than 60 percent of the problems are answered correctly, the computer returns to the tutorial activity, providing your child with more practice. This automation helps to alleviate anxieties caused by consistently incorrect responses, thus making the learning of mathematical skills a pleasurable and rewarding experience.

With this module, Texas Instruments continues its tradition of applying innovative Solid State Speech TM technology to educational activities. Division 1 is designed to work with or without the Texas Instruments Solid State SpeechTM Synthesizer (sold separately). However, the Speech Synthesizer must be attached to activate the voice of the computer. The computer's voice then gives directions, reads the equations, and encourages your child to "Try again" when he or she gives an incorrect answer. The addition of speech strengthens the learning process since your child can hear, as well as see, the correct answers.

Your Child and the Computer

The Texas Instruments Home Computer is a rugged, durable device designed for easy use and care. Teach your child to give the computer the same good care and respect he or she would give a television set, record player, radio, or any piece of electronic equipment:

  1. Keep snacks and beverages away from the console.
  2. Don't hammer on the keyboard or place heavy objects on it.
  3. Don't touch the module contacts. These are recessed in the module to help prevent accidental soiling and/or damage.

The letters and numbers on the keyboard are arranged in the same order found on standard typewriter keyboards. If your child is not familiar with a typewriter or has not used your Home Computer before, take a few minutes to acquaint him or her with the keyboard. Point out the row of number keys at the top and the rows of letter keys below. Show your child how to insert the module and select the activities. This brief "tour" of the computer will help reinforce correct procedures and instill confidence as your child starts out in a new world of computers.

Today, computers are involved in almost every aspect of life. Working with this module can help your child become familiar with computers and their operation. Since computer-enhanced instruction is more common in the classroom every year, this knowledge can give your child an important advantage.

Sample Activity

After the Division 1 title screen appears, the computer displays a selection list of the nine activities in the module.

Division 1 Activities Selection Screen

Your child presses the number corresponding to the activity he or she wants to play. For this sample activity, press 2 for Divisors of 1, 2, 3. (We'll assume that the Speech Synthesizer is attached for this example.)

The next display asks if you want a teaching example or practice exercises. If your child presses 1, a tutorial example is given. Pressing 2 goes immediately to the drill exercises. To continue this sample activity, press 1.

The tutorial routine displays a group of boxes with an equal number of objects in each box. The number corresponding to the total number of objects is displayed and then the division word sentence appears. The computer counts the number of boxes and moves that number into position to complete the word sentence. For example, 10 divided by 2 equals 5. Using the symbols + and =, the number sentence ( 10 + 2 = 5) then appears under the word sentence.

After one tutorial example is given, your child is asked if he or she wants to see another one. If your child wants another example, press 1 for Yes. If he or she is ready to go on to the drill, press 2 for No. When your child is finished, press BEGIN to leave the drill and return to the activity selection list.


Downloads

References

External Links