Hopper
Hopper | |
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Hopper Manual (Front Cover) | |
Publisher(s) | Texas Instruments (TI) |
Original Retail Price | $29.95 |
Programmer(s) | John M. Phillips & Mike Archuleta |
Part# | PHM 3229 |
Format(s) | Solid State SoftwareTM Command Module |
Release | 1984 (1st quarter) |
Genre(s) | Action |
Hopper is a clone of the 1982 Sega game Pengo. [1] Hopper was programmed by John M. Phillips & Mike Archuleta and published by Texas Instruments (TI). Hopper was part number 3229. It was released on Solid State SoftwareTM Command Module and originally retailed for $29.95. It was released in the 1st quarter of 1984.
Contents
Gameplay
In Hopper, the player controls a kangaroo trying to escape capture from three humans on a cargo ship. The player moves around the ship full of boxes, trying to kill or trap the human enemies by pushing boxes at them and smashing them. If the humans touch the player's kangaroo character, he/she is captured and loses a life. While not too difficult in the early levels, Hopper becomes much more challenging as the levels and the speed increase.
Advertising Blurbs
Front Cover of Manual
Three evil circus trainers are trying to capture Chadley, the Australian Kangaroo. With quick thinking and clever strategy, you can help Chadley escape danger and captivity!
Cheat
Pressing the asterisk key "*" will bring up the option of choosing which round to begin at. The player can select from round 0-9.
Fun Fact
Unfortunately, Hopper was released just before Texas Instruments announces that they were discontinuing the production and distribution of the TI-99/4A to fierce competition which was causing them to sell the console at a severe loss. However, Hopper still sold well since so many computers had already been circulated.