Donkey Kong

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Donkey Kong
Front of Retail Packaging for Donkey Kong for the TI-99/4A
Donkey Kong Retail Packaging [1] [2]
Publisher(s) Atarisoft
Original Retail Price $44.95 (USD)
Programmer(s) Douglas Brian Craig and Howard E. Scheer
Part# RX 8512
Format(s) Solid State SoftwareTM Command Module
Release 1983 (4th quarter)
Genre(s) Action, Platform

Donkey Kong is a Nintendo created video game distributed by Atarisoft for the Texas Instruments (TI) TI-99/4A. It was programmed jointly by Douglas Brian Craig and Howard E. Scheer. It was distributed on Solid State SoftwareTM Command Module cartridge during the fourth quarter of 1983. Its original retail price was $44.95.

Gameplay

Donkey Kong is a platform game that requires the player to cross numerous platforms and scale ladders to ascend to ever higher platforms before reaching the goal of each level. Donkey Kong was also one of the first games of this genre to require the player to jump over various obstacles including gaps, obstacles, and enemies. The ultimate goal of each level, and the entire game as a whole, is to help Mario ascend to the uppermost platform of the level to rescue his girl from the clutches of the gigantic ape, Donkey Kong.There are four levels to each stage:

  • Stage one consists of Mario climbing up a construction site which includes crooked girders and ladders to help him reach higher platforms. Mario has to jump oil barrels on this level or crush them with one of two hammers that he can grab during this stage.
  • Stage two has Mario facing a five-story structure consisting of conveyor belts with transport pans for Mario to ride on.

References

External Links