Difference between revisions of "Facemaker"

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'''Facemaker''' was a software title publihed by [[:category:spinnaker|Spinnaker]] for the TI-99/4A home computer system. It was originally released in [[:Category:1983 Software|1983]] on [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]] cartride. It was aimed at [[:Category:Educational|educational]] title for pre-schooler and toddlers. The Texas Instruments TI-99/4A version was programmed by Jerry Spacek.
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'''Facemaker''' is a software title published by [[:category:spinnaker|Spinnaker]] for the TI-99/4A home computer system. It was originally released in [[:Category:1983 Software|1983]] on [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]] cartridge. It was aimed at [[:Category:Educational|educational]] title for pre-schooler and toddlers. The Texas Instruments TI-99/4A version was programmed by Jerry Spacek.
  
 
==Advertising Blurbs==
 
==Advertising Blurbs==
 
===Front Cover of Manual===
 
===Front Cover of Manual===
Three fun activities provide an introcuction to computers and an opportunity to improve memory skills. For children ages four to twelve.  
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Three fun activities provide an introduction to computers and an opportunity to improve memory skills. For children ages four to twelve.  
  
 
==References==
 
==References==

Revision as of 04:35, 20 March 2020

Facemaker
Facenaker Manual Front Cover
Facemaker Manual (Front Cover)
Publisher(s) Spinnaker
Original Retail Price unknown
Programmer(s) Jerry Specek
Part# PHM 3177
Format(s) Solid State SoftwareTM Command Module
Release 1983
Genre(s) Edeucational

Facemaker is a software title published by Spinnaker for the TI-99/4A home computer system. It was originally released in 1983 on Solid State SoftwareTM Command Module cartridge. It was aimed at educational title for pre-schooler and toddlers. The Texas Instruments TI-99/4A version was programmed by Jerry Spacek.

Advertising Blurbs

Front Cover of Manual

Three fun activities provide an introduction to computers and an opportunity to improve memory skills. For children ages four to twelve.

References