Difference between revisions of "Jungle Hunt"

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'''Jungle Hunt''' is a video game created by Taito of American that was eventually ported to the TI-99/4A home computerby [[Atarisoft]]. It was released for Texas Instruments (TI) during the [[:Category:1984 Software|2nd quarter of 1984]] and sold on [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]] cartridge. The program for TI was ported by several programmers including [[Jim Dramis]], [[Paul Urbanus]], [[Garth Dollahite]]. It originally retailed for $44.95 (USD).
 +
 
{{Infobox video game
 
{{Infobox video game
 
| collapsible =  
 
| collapsible =  
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| image = Jungle Hunt Box (front).jpg
 
| image = Jungle Hunt Box (front).jpg
 
| alt = Front of Retail Packaging for Jungle Hunt for the TI-99/4A
 
| alt = Front of Retail Packaging for Jungle Hunt for the TI-99/4A
| caption = Centipede Retail Packaging <ref>{{cite web|title=TI99ers On-Line User Group: TI-99 Cartridge Listing|url=http://www.ti99ers.org/timeline/cartbytitle.html#J}}</ref> <ref>{{cite web|title=TI Video Game House: Jungle Hunt|url=https://www.videogamehouse.net/junglehunt.html}}</ref>
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| caption = Jungle Hunt Retail Packaging <ref>{{cite web|title=TI99ers On-Line User Group: TI-99 Cartridge Listing|url=http://www.ti99ers.org/timeline/cartbytitle.html#J}}</ref> <ref>{{cite web|title=TI Video Game House: Jungle Hunt|url=https://www.videogamehouse.net/junglehunt.html}}</ref>
 
| publisher = [[Atarisoft]]
 
| publisher = [[Atarisoft]]
 
| part = RX 8528
 
| part = RX 8528
| programmer = [[Jim Dramis]], [[Paul Urbanis]], [[Garth Dollahite]]
+
| programmer = [[Jim Dramis]], [[Paul Urbanus]], [[Garth Dollahite]]
 
| format = [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]]
 
| format = [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]]
 
| released = [[:Category:1984 Software|1984 (2nd quarter)]]
 
| released = [[:Category:1984 Software|1984 (2nd quarter)]]
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| price = $44.95 (USD)
 
| price = $44.95 (USD)
 
}}
 
}}
 
'''Centipede''' is a vertically oriented shooter game originally developed by [[Atarisoft|Atari]] in June of 1981. It was ported to TI-99/4A by [[Atarisoft]] in the [[:Category:1983 Software|4th quarter of 1983]]. In Centipede, the player fights off centipedes (as the name implies), spiders, scorpions, and fleas. The winding centipedes are the main enemy of each level, and a level is completed after the centipede is destroyed.
 
 
The TI-99/4A port was released during the [[:Category:1983 Software|4th quarter of 1983]] on a gaming cartridge called by Texas Instruments a [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]]. The Texas Instruments version was ported by James G. Landowski. The gaming cartridge retailed at $44.95 (USD) originally.
 
  
 
==Gameplay==
 
==Gameplay==
The player controls an insect-like fighter at the bottom of the screen referred to as the ''Bug Blaster''. The player can move left, right, up (to a limited height), and down to the bottom of the screen. While moving to avoid enemies, the player also fires darts in an attempt to hit and destroy foes. The main enemy, the centipede, appears in multiple segments. When the player hits a segment with a dart, that segment becomes a mushroom in the mushroom patch. If the centipede segment was in the middle of the centipede, the centipede splits into two portions with the rear portion sprouting its own head. The player can face multiple centipedes, all of which descend and attempt to destroy the player. It is, therefore, advantageous for the player to focus shots on either the head or tailpiece of the centipede so as to limit the number of enemies to destroy. The head is worth 100 points when shot, whereas all other segments are worth only 10 points.
+
'''Jungle Hunt''' consists of four unique levels of play called scenes. Each scene has a different objective described below:
  
The original centipede is 10 to 12 segments long and always starts at the top of the playing area, and works its way down toward the ''Bug Blaster''. With each level, the centipede decreases in size by one segment, with the missing segment becoming its own head which moves at a faster speed. This pattern of segments starting out as heads continue until all segments have become individual heads, at which point, the games repeats itself beginning over with a single, full-length centipede.  
+
'''Scene one''' is the jungle scene. The player on this level has to swing from vine to vine, timing each jump from one vine to land perfectly on the next. Missing the next vine results in the player falling to the jungle floor which results in the loss of one life.
  
Centipedes always travel exactly left or right, and change directions and drop one level down each time they reach the edge of the screen or touch a mushroom of the patch. Mushrooms can be destroyed in an effort to prevent the centipede(s) from descending upon as rapidly, but each mushroom requires four shots to eliminate. When a centipede reaches the bottom of the screen, it moves back and forth within the player's area, and a periodic new head will appear. This continues until the original centipede and all additional heads are destroyed.
+
'''Scene two''' is the water scene. The player swims through a crocodile-infested river. The player can attack crocodiles from beneath using a knife. However, if the crocodile's mouth is open, the player cannot successfully attack without losing one life. The player must periodically surface for air to prevent drowning. Bubbles will occasionally rise from the river's floor which can trap the player, carrying him/her to the surface or causing the player to float into a crocodile.
  
Besides centipedes, the player will also encounter various other insect enemies, including fleas, spiders, and scorpions.  
+
'''Scene three''' is the rock scene. The player dodges multiple-sized boulders that roll and bounce towards him as he/she runs up the side of a volcano. Timing, again, is critical. The different-sized rocks bounce at different speeds and heights. Failing to dodge the boulders with the right timing can trap the player between them.
  
'''Fleas''' descend vertically down the screen and disappear when they reach the bottom of the screen. Fleas occasionally deposit trails of mushrooms in their path making centipedes descend quicker upon the player. When darted by the player, fleas are worth 200 points and require two hits to destroy.
+
'''Scene four''' is the native scene. The player attempts to rescue a woman who is being lowered into a flaming cauldron while evading cannibals that have her captured. If successful in rescuing the woman, the words "Congratulations!" and "I Love You!!!" appear showing completion of the sequence.
  
'''Spiders''' move across the player area in a zig-zag pattern and east some of the mushrooms. They are worth either 300, 600, or 900 points depending on how close they are to the player when shot.  
+
After freeing the woman, the player repeats the four scenes above with increased difficulty. For example, on the first native scene, the cannibals don't throw spears, but all cycles after the first they do.
  
'''Scorpions''' move horizontally across the playing area turning every mushroom they touch into a poisonous mushroom. These poisonous mushrooms then cause any centipede that comes in contact with it to attack the player in a straight down manner. The centipede will return to normal behavior once it reaches the bottom of the screen. Scorpions are worth 1,000 point each.
+
==Advertising Blurb==
 
+
===Fall 1985 Triton Catalog===
The player's ''Bug Blaster'' is destroyed when it is hit by an enemy of any kind. After the player loses a blaster, any poisonous or partially damaged mushroom is returned to its normal state. Five points are awarded for each of these regenerated mushrooms. The player earns extra lives during gameplay for every 10,000 points earned.
+
Hungry cannibals have captured a fair maiden. To save here you must traverse the treacherous jungle terrain, swing from vines, swim Reptile River, dodge cascading rocks, and more.
  
==Advertising Blurb==
 
 
===From Back of Retail Packaging===
 
===From Back of Retail Packaging===
'''Get out your bug blaster and save that fungus! The thrill of the arcade game.'''
+
Guess who they're having for dinner? Savage cannibals have kidnapped your traveling companion, and you must rescue her before they turn her into stew! In the deep jungle forest, you jump from rope to rope. Then you brave the crocodile-infested river and a landslide of huge boudlers. You reach the cannibal's campsite just in time - your sweetie hangs suspended over a hot cauldron of boiling goo!
 
 
An insidious invasion of multiplying insects (centipedes, jumping spiders, poisonous scorpions, and frenzied fleas) pose different perils to the mushroom patch. You must repeatedly blast enraged creepers and stubborn obstacles or lose your enchanted fungus. Remember to listen for the distinctive sounds of the attacking bugs, and watch out for blasted centipede segments, each one grows a new head!
 
  
 
<!--        Manual        -->
 
<!--        Manual        -->
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<h2 id="mp-tfp-h2" style="margin:0.5em; background:#ddcef2; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #afa3bf; color:#000; padding:0.2em 0.4em">Manual<span style="font-size:85%; font-weight:normal;"></span></h2>
 
<h2 id="mp-tfp-h2" style="margin:0.5em; background:#ddcef2; font-family:inherit; font-size:120%; font-weight:bold; border:1px solid #afa3bf; color:#000; padding:0.2em 0.4em">Manual<span style="font-size:85%; font-weight:normal;"></span></h2>
 
<div style="padding:0.6em">
 
<div style="padding:0.6em">
 +
===Starting the Hunt===
 +
NOTE: Compatible with all TI 99/4A computers except units with a Version 2.2 Operating System
 +
 +
Load the JUNGLE HUNT cartridge into your TI 99/4A as explained in your computer owner's guide, and turn on your computer. Plug joysticks into the joystick controller. NOTE: Make sure the ALPHA LOCK key is in the up position when using joysticks. If you are not using joysticks, consult the Keyboard Control Chart for instructions on using the keyboard.
  
===An Enchanted Mushroom Patch of Your Own===
+
The Master Title Screen should be displayed on the screen. Press any key to display the master selection list. Press the numbered key which corresponds to Jungle Hunt and the game title screen will appear. Press any key to display the Options Screen, which will allow you to choose one of three difficulty levels. Press ENTER to proceed directly to game play.
Imagine that you live in an enchanted mushroom patch filled with Attacking Centipedes, Jumping Spiders, Frenzied Fleas and Scurrying Scorpions-each with
 
magical powers. Luckily, you have a ''bug blaster'' to fight them off -- LORD MOTLEY BUGNUT, BUG EXPERT!
 
  
====To Begin Your Bug Hunt====
+
===Keyboard Controls===
Insert the Centipede cartridge into your Tl99/4A Home Computer, as explained in your computer owner's guide, and turn on your computer. Plug the joysticks into the Controller Jack.
 
  
Press the (2) "two" key on the computer if you want a two-player game. Press (1) one to return to a one-player game. The enter key on the computer begins the game. The (+) plus key resets the game without erasing the high score from any previous game.
+
{| class="wikitable"
 +
|-
 +
!  !! Right Handed !! Left Handed
 +
|-
 +
| style="text-align:center;" |  Up  || style="text-align:center;" |  E || style="text-align:center;" |  I
 +
|-
 +
| style="text-align:center;" |  Down || style="text-align:center;" |  X || style="text-align:center;" |  M
 +
|-
 +
| style="text-align:center;" |  Left || style="text-align:center;" |  S || style="text-align:center;" |  J
 +
|-
 +
| style="text-align:center;" |  Right || style="text-align:center;" |  D || style="text-align:center;" |  K
 +
|-
 +
| style="text-align:center;" |  Fire Button || style="text-align:center;" |  Y or . || style="text-align:center;" |  Q or V
 +
|}
  
Press the space bar on the computer if you want to pause in the middle of a game. Press it again to pick up where you left off.
+
===The Primitive Jungle===
 +
You and your travel companion were enjoying a leisurely jungle safari when suddenly you were accosted by two savage cannibals. They spirited away your lady friend and plan to stew her up for dinner. You'd better rescue her quickly or your sweetie will be supper!
  
====Dreaded Bug Blaster====
+
But you have an inkling where they've taken her. To reach her, you must swing through an impassable jungle on ropes, swim through a crocodile infested river, maneuver through a landslide of boulders, and finally fight off the horde of savages wielding pointed spears. Your darling is suspended over a steaming cauldron of bubbling broth, and is steadily slipping into the drink.+
The bug blaster destroys bugs and mushrooms. You start each game with three bug blasters (the number remaining is shown at the top of the screen next to the high score). Press the red button once on your Joystick Controller for a single shot, hold the button down for rapid-fire blasting. You'll be awarded an additional bug blaster for each 10,000 points you score, and you can earn up to six bug blasters at any one time.
 
  
====March of the Centipedes====
+
===On With the Hunt===
The Centipedes attack from the top of the TV screen, zig-zagging back and forth each time they bump into a mushroom. The bug blaster destroys the Centipede by blasting each segment separately.
+
The hunter starts each game with four lives and earns a fifth upon scoring 10,000 points. When the hunt starts, your timer will count down from 5000. You must reach your lady love before it runs out. You'll score more bonus points for rescuing her quickly; so don't waste time!
  
You must destroy each segment of the Centipede before it can reach the bottom of the screen. Otherwise, more Centipede segments will start to appear to attack your bug blaster at the bottom of the screen. When an entire Centipede is destroyed, a new one attacks from the top of the screen.
+
The forest will test your coordination and timing as you swing from the dangling ropes and jump by pressing the "FIRE" button from one to the next. Since some ropes swing faster than others, you'll have to time your leaps carefully Don't wait too long to jump, or the hunter will become weak and fall into the brush.
  
====Jumping Spider====
+
From the last of the trees, you jump into the crocodile-infested river. Once in the water, you must swim out of the way of the crocs or fend them off with your knife. Press the "FIRE" button to stab them. Beware: make sure
But wait, there are other dangers. The Jumping Spider, which isn't blocked by the mushrooms, can pounce on your bug blaster and destroy it. And when the Spider jumps over a mushroom, that mushroom may magically disappear.
+
you stab them in the snout - your knife is useless if their mouths are open. Keep an eye on the air gauge though, because if you run out of air while underwater, you'll lose a life. Just resurface to replenish your air supply When you reach the riverbank, the boulder field lies ahead.
  
====Poinsonous Scorpion====
+
As the rocks tumble toward you, jump over them or run beneath to avoid being crushed. You can control your left or right movement with the joystick, leap into the air by pressing the "FIRE" button, and jump higher if the joystick is pressed up.
The Poisonous Scurrying Scorpion can dash across your patch and poison any mushroom just by touching it! When a Centipede touches a poisoned mushroom, the Centipede goes insane and heads straight to the bottom of the screen.
 
  
====Frenzied Flea====
+
Once you've passed the boulders, you're finally in reach of your companion, but she's being guarded by spear-wielding savages. You must dodge the dancing cannibals by running left or right and jumping over their spears. You finally leap up to your love for a tearful reunion, followed by a reward of additional bonus points for any time remaining.
The Frenzied Flea may create more mushrooms wherever he lands, making it difficult to shoot a bug until it is dangerously close. The flea's bite can destroy your bug blaster too. It takes several shots to destroy a flea.
 
  
====Scoring====
+
===Scoring===
* [[File:Mushroom (Whole).png|35px]] 1 point for each mushroom that's totally eliminated by your bug blaster.
+
{|
 +
|-
 +
| [[File:Jungle Hunt - Forest Scene.jpg|125px]] || style="text-align:right;" | '''FOREST SCENE'''
 +
Each Successful jump on rope ... 100
  
* [[File:Mushroom (Partial).png|35px]] 5 points for each mushroom that is partially eliminated or has been poisoned by a scorpion when your blaster has been destroyed.
+
Bonus for finishing ... 500
 +
|-
 +
| [[File:Jungle Hunt - Water Scene.jpg|125px]] || style="text-align:right;" | '''WATER SCENE'''
  
* [[File:Centipede.png|35px]] 10 points for each body segment of the Centipede that you destroy.
+
Novice level ... 100
  
* [[File:Centipede.png|35px]] 100 points for each head segment of the Centipede that you exterminate. (Remember, every time you blast a Centipede apart, each new segment forms a new head worth 100 points.)
+
Experienced level ... 200
  
* [[File:Flea.png|35px]] 200 points for each Frenzied Flea that you destroy with your bug blaster.
+
Advanced level ... 300
  
* [[File:Scorpion.png|35px]] 1000 points for destroying a Scurrying Scorpion at any time during the game.
+
Bonus for finishing ... 500
 +
|-
 +
| [[File:Jungle Hunt - Rock Scene.jpg|125px]] || style="text-align:right;" | '''ROCK SCENE'''
 +
Leaping over rock ... 200
  
* [[File:Centipede-Spider.png|35px]] 300 points for exterminating a Jumping Spider at long range.
+
Running under rock ... 50
  
* [[File:Centipede-Spider.png|35px]] 600 points for destroying a Jumping Spider at medium range.
+
bonus for finishing ... 500
 +
|-
 +
| [[File:Jungle Hunt - Native Scene.jpg|125px]] || style="text-align:right;" |  '''NATIVE SCENE'''
 +
Leaping over natives ... 100
  
* [[File:Centipede-Spider.png|35px]] 900 points for blasting a Jumping Spider at close range.
+
Rescuing maiden ... 1000
  
Each time you blast a spider, your points earned will appear on the screen where the spider was blasted.
+
Plus any additional value remaining on timer
 +
|}
  
The high score for each round of games is shown at the top center of the screen to the right of the player's score.
+
BONUSES
 +
An extra life for the Hunter is awarded at 10,000 points. The current number of Hunters in reserve is displayed at the top of the screen.
  
 
<div id="mp-tfp" style="margin:0.1em 0.4em 0.6em;"></div>
 
<div id="mp-tfp" style="margin:0.1em 0.4em 0.6em;"></div>
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==Downloads==
 
==Downloads==
 
<gallery>
 
<gallery>
Centipede Cartridge.png|Centipede Cartridge
+
Jungle Hunt Cartridge.png|Jungle Hunt Cartridge
Centipede Cartridge Top View.png|Centipede Cartridge (Top View)
+
Jungle Hunt - Manual Front Cover.jpg|Jungle Hunt Manual Front Cover
Centipede Cover Front.jpg|Cetipede Manual Front Cover
+
Jungle Hunt Box (front).jpg|Jungle Hunt Box (front)
Centipede Box Front.jpg|Centipede Box (front)
+
Jungle Hunt Box (back).jpg|Jungle Hunt Box (back)
Centipede Box Back.jpg|Centipede Box (back)
+
Jungle Hunt - Manual Front Cover.jpg|Jungle Hunt Manual Complete (pdf format)|link=https://4apedia.com/manuals/Jungle%20Hunt.pdf
Centipede Cover Front.jpg|Centipede Manual Complete (pdf format)|link=https://4apedia.com/manuals/Centipede%20Manual.pdf
+
Jungle Hunt Cartridge.png|Jungle Hunt MAME/MESS Rom (rpk format)|link=https://4apedia.com/roms/Jungle%20Hunt.rpk
Centipede Cartridge.png|Centipede MAME/MESS Rom (rpk format)|link=https://4apedia.com/roms/Centipede.rpk
 
 
Waranty Card.jpg|Atarisoft Warranty Card (pdf format)|link=https://4apedia.com/manuals/Atarisoft%20Waranty%20Card.pdf
 
Waranty Card.jpg|Atarisoft Warranty Card (pdf format)|link=https://4apedia.com/manuals/Atarisoft%20Waranty%20Card.pdf
 
Questionaire Card 1.jpg|Atarisoft Questionnaire Card|link=https://4apedia.com/manuals/Atarisoft%20Questionnaire%20Card.pdf
 
Questionaire Card 1.jpg|Atarisoft Questionnaire Card|link=https://4apedia.com/manuals/Atarisoft%20Questionnaire%20Card.pdf
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==External Links==
 
==External Links==
* [https://www.mobygames.com/game/ti-994a/centipede_ MobyGames: Centipede (TI-99/4A)]
+
* [https://www.gamesdatabase.org/game/texas-instruments-ti-99-4a/jungle-hunt Game Database: Jungle Hunt]
* [https://www.mobygames.com/game/ti-994a/centipede_/trivia MobyGames: Centipede (TI-99/4A) Trivia]
+
* [https://gamefaqs.gamespot.com/ti99/221935-jungle-hunt GameFAQs: TI-99/4A - Jungle Hunt]
* [http://www.pixelatedarcade.com/games/centipede PixelatedArcade: Centipede]
+
* [https://www.mobygames.com/game/ti-994a/jungle-hunt Moby Games: TI-99/4A - Jungle Hunt]
* [https://strategywiki.org/wiki/Centipede Stragey Wiki: Centipede]
+
* [http://www.pixelatedarcade.com/games/jungle-hunt Pixelated Aracade: Jungle Hunt]
* [http://www.ti99ers.org/timeline/cartbytitle.html#C TI-99ers On-line User Group: TI-99 Cartridge Listing]
+
* [https://pixelpedant.com/items/show/10 PixelPendant's Texas Instruments Manual Compendium: Jungle Hunt]
* [https://www.videogamehouse.net/centipede.html TI-99/4A Video Gamehouse: Centipede]
+
* [http://www.ti99ers.org/timeline/cartbytitle.html#J TI-99ers On-line User Group: TI-99 Cartridge Listing]
* [http://vgpavilion.com/games/centipede/ Videogame Pavilion: Centipede]
+
* [https://www.videogamehouse.net/junglehunt.html TI-99/4A Video Gamehouse: Jungle Hunt]
* [https://en.wikipedia.org/wiki/Centipede_(video_game) Wikipedia: Centipede (Video Game)]
+
* [https://en.wikipedia.org/wiki/Jungle_Hunt Wikipedia: Jungle Hunt]
  
[[Category:1983 Software]]
+
[[Category:1984 Software]]
 
[[Category:Action]]
 
[[Category:Action]]
 
[[Category:Atarisoft]]
 
[[Category:Atarisoft]]
[[Category:Shooter]]
 
 
[[Category:Solid State Software Command Module]]
 
[[Category:Solid State Software Command Module]]
 
[[Category:Software]]
 
[[Category:Software]]

Latest revision as of 03:27, 11 November 2022

Jungle Hunt is a video game created by Taito of American that was eventually ported to the TI-99/4A home computerby Atarisoft. It was released for Texas Instruments (TI) during the 2nd quarter of 1984 and sold on Solid State SoftwareTM Command Module cartridge. The program for TI was ported by several programmers including Jim Dramis, Paul Urbanus, Garth Dollahite. It originally retailed for $44.95 (USD).

Jungle Hunt
Front of Retail Packaging for Jungle Hunt for the TI-99/4A
Jungle Hunt Retail Packaging [1] [2]
Publisher(s) Atarisoft
Original Retail Price $44.95 (USD)
Programmer(s) Jim Dramis, Paul Urbanus, Garth Dollahite
Part# RX 8528
Format(s) Solid State SoftwareTM Command Module
Release 1984 (2nd quarter)
Genre(s) Action

Gameplay

Jungle Hunt consists of four unique levels of play called scenes. Each scene has a different objective described below:

Scene one is the jungle scene. The player on this level has to swing from vine to vine, timing each jump from one vine to land perfectly on the next. Missing the next vine results in the player falling to the jungle floor which results in the loss of one life.

Scene two is the water scene. The player swims through a crocodile-infested river. The player can attack crocodiles from beneath using a knife. However, if the crocodile's mouth is open, the player cannot successfully attack without losing one life. The player must periodically surface for air to prevent drowning. Bubbles will occasionally rise from the river's floor which can trap the player, carrying him/her to the surface or causing the player to float into a crocodile.

Scene three is the rock scene. The player dodges multiple-sized boulders that roll and bounce towards him as he/she runs up the side of a volcano. Timing, again, is critical. The different-sized rocks bounce at different speeds and heights. Failing to dodge the boulders with the right timing can trap the player between them.

Scene four is the native scene. The player attempts to rescue a woman who is being lowered into a flaming cauldron while evading cannibals that have her captured. If successful in rescuing the woman, the words "Congratulations!" and "I Love You!!!" appear showing completion of the sequence.

After freeing the woman, the player repeats the four scenes above with increased difficulty. For example, on the first native scene, the cannibals don't throw spears, but all cycles after the first they do.

Advertising Blurb

Fall 1985 Triton Catalog

Hungry cannibals have captured a fair maiden. To save here you must traverse the treacherous jungle terrain, swing from vines, swim Reptile River, dodge cascading rocks, and more.

From Back of Retail Packaging

Guess who they're having for dinner? Savage cannibals have kidnapped your traveling companion, and you must rescue her before they turn her into stew! In the deep jungle forest, you jump from rope to rope. Then you brave the crocodile-infested river and a landslide of huge boudlers. You reach the cannibal's campsite just in time - your sweetie hangs suspended over a hot cauldron of boiling goo!

Manual

Starting the Hunt

NOTE: Compatible with all TI 99/4A computers except units with a Version 2.2 Operating System

Load the JUNGLE HUNT cartridge into your TI 99/4A as explained in your computer owner's guide, and turn on your computer. Plug joysticks into the joystick controller. NOTE: Make sure the ALPHA LOCK key is in the up position when using joysticks. If you are not using joysticks, consult the Keyboard Control Chart for instructions on using the keyboard.

The Master Title Screen should be displayed on the screen. Press any key to display the master selection list. Press the numbered key which corresponds to Jungle Hunt and the game title screen will appear. Press any key to display the Options Screen, which will allow you to choose one of three difficulty levels. Press ENTER to proceed directly to game play.

Keyboard Controls

Right Handed Left Handed
Up E I
Down X M
Left S J
Right D K
Fire Button Y or . Q or V

The Primitive Jungle

You and your travel companion were enjoying a leisurely jungle safari when suddenly you were accosted by two savage cannibals. They spirited away your lady friend and plan to stew her up for dinner. You'd better rescue her quickly or your sweetie will be supper!

But you have an inkling where they've taken her. To reach her, you must swing through an impassable jungle on ropes, swim through a crocodile infested river, maneuver through a landslide of boulders, and finally fight off the horde of savages wielding pointed spears. Your darling is suspended over a steaming cauldron of bubbling broth, and is steadily slipping into the drink.+

On With the Hunt

The hunter starts each game with four lives and earns a fifth upon scoring 10,000 points. When the hunt starts, your timer will count down from 5000. You must reach your lady love before it runs out. You'll score more bonus points for rescuing her quickly; so don't waste time!

The forest will test your coordination and timing as you swing from the dangling ropes and jump by pressing the "FIRE" button from one to the next. Since some ropes swing faster than others, you'll have to time your leaps carefully Don't wait too long to jump, or the hunter will become weak and fall into the brush.

From the last of the trees, you jump into the crocodile-infested river. Once in the water, you must swim out of the way of the crocs or fend them off with your knife. Press the "FIRE" button to stab them. Beware: make sure you stab them in the snout - your knife is useless if their mouths are open. Keep an eye on the air gauge though, because if you run out of air while underwater, you'll lose a life. Just resurface to replenish your air supply When you reach the riverbank, the boulder field lies ahead.

As the rocks tumble toward you, jump over them or run beneath to avoid being crushed. You can control your left or right movement with the joystick, leap into the air by pressing the "FIRE" button, and jump higher if the joystick is pressed up.

Once you've passed the boulders, you're finally in reach of your companion, but she's being guarded by spear-wielding savages. You must dodge the dancing cannibals by running left or right and jumping over their spears. You finally leap up to your love for a tearful reunion, followed by a reward of additional bonus points for any time remaining.

Scoring

Jungle Hunt - Forest Scene.jpg FOREST SCENE

Each Successful jump on rope ... 100

Bonus for finishing ... 500

Jungle Hunt - Water Scene.jpg WATER SCENE

Novice level ... 100

Experienced level ... 200

Advanced level ... 300

Bonus for finishing ... 500

Jungle Hunt - Rock Scene.jpg ROCK SCENE

Leaping over rock ... 200

Running under rock ... 50

bonus for finishing ... 500

Jungle Hunt - Native Scene.jpg NATIVE SCENE

Leaping over natives ... 100

Rescuing maiden ... 1000

Plus any additional value remaining on timer

BONUSES An extra life for the Hunter is awarded at 10,000 points. The current number of Hunters in reserve is displayed at the top of the screen.

Downloads

References

External Links