Difference between revisions of "Tunnels of Doom"

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You are about to enter a labyrinth of tunnels and rooms where all the myriad realms of fantasy coexist to challenge all would-be heroes. With the Tunnels of Doom [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]] and one of the many cassette- or diskette-based games, you can enter into a journey beyond your imagination.
 
You are about to enter a labyrinth of tunnels and rooms where all the myriad realms of fantasy coexist to challenge all would-be heroes. With the Tunnels of Doom [[:Category:Solid State Software Command Module|Solid State Software<sup>TM</sup> Command Module]] and one of the many cassette- or diskette-based games, you can enter into a journey beyond your imagination.
  
For your convinience, two games, '''Pennies and Prizes''' and '''Quest for the King''', are included with the module. Look forward to future Tunnels of Doom games.  
+
For your convenience, two games, '''Pennies and Prizes''' and '''Quest for the King''', are included with the module. Look forward to future Tunnels of Doom games.  
 
   
 
   
 
==External links==
 
==External links==

Revision as of 20:08, 30 March 2020

Tunnels of Doom
Tunnels of Doom Manual Front Cover
Tunnels of Doom Manual (Front Cover)
Publisher(s) Texas Instruments (TI)
Original Retail Price $59.95 (USD)
Programmer(s) Kevin Kenney
Part# PHM 3042
Format(s) Solid State SoftwareTM Command Module
Release 1982 (2nd Quarter)
Genre(s) Adventure, Role-Playing Game (RPG)

Tunnels of Doom was a simplistic Role-Playing Game (RPG) released by Texas Instruments (TI) during the second quarter of 1982. It became popular with those who played Dungeons and Dragons on paper. Similar to the Adventure series of games written by Scott Adams, the game required a cartridge and either a cassette tape or floppy disk to play. The floppy or cassette-based game originally retailed for $59.95 (USD).

Gameplay

After loading the game and database either from the cassette tape or the floppy disk, the player creates his/her party between 1 and 4 characters, that will explore the dungeons throughout the game. The player selects the number of floors the dungeon has, between 1 and 10, after which the dungeon is randomly generated. Larger sized (aka: number of floors) dungeons take longer to generate than smaller ones.

The game always starts off with the party in the shop right above the first floor of the dungeon. The player has enough gold to outfit his/her party in the shop. After making essential purchases for his/her party, the player then leaves the shop to go on the adventure.

Each floor of the game contains approximately 20 rooms and 2 sets of stairs. Rooms are connected by hallways. Inside of rooms, the player has a top-down view of the room, it's walls and contents. Rooms contain a randomly generated number of monsters to be destroyed, usually between 1 to 5, but occasionally contain 0. Rooms may also contain other items such as a single treasure, or a chest containing multiple treasures. The center of rooms may also contain a living statue of a fountain. In hallways, the game changes into a 3-D view.

The game has two adventures to choose from, "Pennies and Prizes" and "Quest for the King." Pennies and Prizes is meant for the younger players while the Quest for the King is a much more complex version of the game. The game also had a game editor that could be used to create one's own adventure.

Advertising Blurbs

Front Cover of Manual

Enter a world of fantasy where your instincts and imagination determine your chances of survival. Your journey is about to begin -- prepare yourself.

Back Cover of Manual

You are about to enter a labyrinth of tunnels and rooms where all the myriad realms of fantasy coexist to challenge all would-be heroes. With the Tunnels of Doom Solid State SoftwareTM Command Module and one of the many cassette- or diskette-based games, you can enter into a journey beyond your imagination.

For your convenience, two games, Pennies and Prizes and Quest for the King, are included with the module. Look forward to future Tunnels of Doom games.

External links