Superfly is an Action game created by Milton Bradley for the TI-99/4A home computer system. It was released on Solid State SoftwareTM Command Module during the 4th quarter of 1983. It was sold as part number 3153 and sold for $49.95. Superfly can be played with or without the optional Milton Bradley MBX system and is enhanced by using the optional Solid State SpeechTM Synthesizer.
|Original Retail Price
|Solid State SoftwareTM Command Module
|1983 (4th Quarter)
- 1 Gameplay
- 2 Advertising Blurbs
- 3 Retrogaming Times Monthly Review
- 4 Manual
- 4.1 Two Ways to Play Superfly
- 4.2 Introduction
- 4.3 Getting Started
- 4.4 Voice Training Option Screen
- 4.5 Four Steps for Voice Training
- 4.6 Playing the Game
- 4.7 Syperfly's Enemies
- 4.8 Defending Superfly
- 4.9 Controlling Shooting Directions and Firing
- 4.10 Moving and Shooting Simultandeously
- 4.11 Spraying the Lethal Exterminator
- 4.12 Levels of Play and Strategy Hints
- 5 Downloads
- 6 References
- 7 External Links
The player in Superfly uses either the MBX joystick, regular joystick, or keyboard to maneuver a fly around the field avoiding contact with the various enemies around the area. Enemies include Red Spiders, Purple Spiders, Blue Worms, and Eggs. The player isn't just any fly, however, but a super fly. The player can maneuver very fast enabling him/her to avoid enemies. Superfly also has the ability to shoot enemies. There are two different shot distances available to the player, short-range and long-range. Short-range shots go halfway across the screen while long-range shots travel over halfway across the screen. This is controlled with the keyboard with the player pressing 3 for long-range shots, or 1 for short-range shots. Players not using the MBX system can only shoot in the direction they are facing, while those using the MBX system can rotate superfly to shoot in any direction by rotating the joystick. The goal is to destroy as many enemies as possible racking up points. If the player gets into serious trouble, Superfly still has one more trick up his sleeves. Superfly starts with three Lethal Exterminator Sprays which, when used, destroys all spiders, albeit with earning any points.
Will the fly survive the ultimate cosmic bug attack?
Triton Catalog - Fall 1985
Imagine, you're a mutant fly on a distant planet. Suddenly you're transported into an alien dimension crawling with hungry spiders and their wiggly larvae. Avoiding blood-thirsty creatures isn't enough, for new batches of spiders are hatching at every moment. And if things get really hairy, use a burst of precious "Bug Spray" to wipe out all spiders! No points, but you live to buzz another day!
Retrogaming Times Monthly Review
Issue #9 - February 2005
Superfly (1983 Milton Bradley) - Sequel to the TI99/4A game "The Attack" Here's a game that for some reason seems to be overlooked quite a bit when it comes to MBX gaming. Not only does Superfly offer some really unique features, but it's also the little-known sequel to the ever-popular 1980 Milton Bradley game The Attack on the TI99/4A. Considering how much attention The Attack got through the years, it's surprising that Superfly isn't more talked about today since it offers many improvements to its predecessor.
Superfly pits you, a housefly, against all the baddies of the fly world. There are Red Spiders, Purple Spiders, Spider Larvae, and Spider Eggs all out to get you! However, these spiders don't know what they are messing with as you are no ordinary fly, but Superfly! The object of the game is to advance through various levels blasting away at all the creatures on the screen before they can devour you. As Superfly, you have the option to use two different ranges of firepower, either a short or a long-range shot. Since you have to wait for your "shot" to either hit an enemy or a wall before being able to fire again, using short-ranged firing can be beneficial especially in tight spaces. The concept of the game is pretty unique, pitting a fly that can shoot against spiders who have to hatch from their eggs and evolve before being able to attack you. It's important to note that the eggs (the yellow round things with green markings) are completely harmless but also cannot be destroyed until they hatch. After they hatch, unharmful little blue larvae will climb out and if you happen to see one of the larvae curling up into a ball you better be on alert as it will soon be transforming into a Red Spider! These Red Spiders are the true enemies of the game since they aggressively seek you out for a meal. The Purple Spiders on the other hand don't seem to come from the eggs/larvae, instead, they are already placed on the screen at the start of each round and don't seek you out as rapidly as the Red Spiders do. However, these Purple Spiders can't be trusted since not only do you lose a life if you run into them, but also they can change into a Red Spider at a moment's notice. One thing that I have noticed, which could just be a glitch in the game, is that if you fly into one of the eggs while it is hatching then you sometimes end up losing a life. So a tip to those who play this game...Stay away from hatching eggs since they can end up killing you too. An additional weapon your fly has at his disposal (besides shooting) is Spray Cans which can be used by the press of a button to exterminate all the spiders/larvae (not eggs) on the screen. So if the game ever gets too intense (and I have run into many times in later levels where the action was simply too much) these spray cans can come in very handy!
Now for the true meat of the game which really makes it stand out from others in its class. If you are playing with any non-MBX joysticks (and therefore without the MBX system, since only the MBX sticks work with the device), then the fly is simply controlled like in almost all video games. Meaning you can only move up, down, left, or right while shooting in the same direction you are facing in. But if playing with the MBX Joysticks, the fly can be flying in one direction (for example, flying towards the left of the screen) while shooting/facing in the opposite direction (such as towards the right side of the screen). This special movement is accomplished by using the rotation knob on the top of the MBX Joysticks, which actually allows the player to rotate the fly on the dot 360° and face/shoot in any direction regardless of which way he is flying. Therefore, if spiders are coming at you from behind you can actually control the fly in such a way so that he is flying backward but shooting in the opposite direction. This lifelike control (well maybe not too lifelike for a fly, but for a human anyway) really helps set apart Superfly from not just other games, but also other MBX games. Milton Bradley was really using their creativity when it came to how the fly could be controlled. Perhaps the best setting for a rotation knob like this would be in an action RPG where the player could walk in all directions while facing in any direction. Superfly has a lot to offer to both the person with and without the MBX device. It's a fun game to play even without the rotation knob capability, but needless to say, it's even more of a blast with it! As with all MBX games, Superfly includes some great speech synthesis with lines such as "Kill the Fly" or "Never Trust a Worm" all being said in some truly unique voices. Actually, the speech in Superfly is so unique (especially with the MBX attached) that I would say it demonstrates some of the best speech syntheses of any TI99/ 4A game around. This game also makes my personal TOP 10 TI99/4A games of all time, along with "Bigfoot" and "Championship Baseball" (other MBX games) simply because there are so many options here and the fact that Superfly is just simply an all out entertaining game.
For more reviews, graphics, and information on TI99/4A video game cartridges stop by the TI99/4A Videogame House at http://www.videogamehouse.net. This site is run by a staff of TI99/4A enthusiasts, including Bryan Roppolo himself and has been responsible for finding unreleased TI99/4A video game cartridges such as Lobster Bay.