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You now have the basic information needed to play the game. To keep up the spirit of adventure, you're on your own from here. Good luck!
===Saving Adventure===
As you play an Adventure game, you may decide that you want to continue the current game at another time. Or, you could be faced with the possibility of losing the game on your next move. If so, save the game before entering your next command. Then, if you lose, you can reload the game and try a different move.
To save an Adventure in progress, enter the command SAVE GAME when the program asks, "WHAT SHALL I DO?" Next, the program asks you to type the file name for saving the game. Remove the Adventure game cassette tape from the recorder or the diskette from Disk Drive 1. Then insert the tape or diskette on which you want to save the game. Now type the file name as explained here.
For a cassette tape, type CS 1, and press ENTER. Then follow the instructions on the display. The game you save replaces any other information on the tape.
With a diskette, type DSKlfilename (the name you give the game}, and press ENTER. Be sure that a file with the name you choose is not already on the diskette. Otherwise, the game replaces that file.
==References==