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===Changing Activities===
Your child can change activities at anypoint. The names of the activitiesappear,in an abbreviated form at thebottom of the screen. Press B, P, or G tochange activities or M to return to theFacemaker title screen. ==Beginning a Face Activity==Program a Face allows your child to control the movements of the face he or she creates in the Build a Face activity. He or she can make the face smile, wink, frown, cry, stick out its tongue, and wiggle its ears by pressing the appropriate letter keys. This activity reinforces your child's understanding of cause and effect relationship and introduces your child to simple programming. Encourage your child to try different combinations of letters and watch the face as it completes each action. ===Beginning Program a Face===After pressing Pf or Program a Face, your child sees a list of facial movements.
<div id="mp-tfp" style="margin:0.1em 0.4em 0.6em;"></div>