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→Playing the Game
You are now ready to start an adventure. If you are playing "Pirate's Adventure," the game included with the Adventure module, the following display appears next.
[[image:Adventure_Screenshot.png|500px|center]]
In most Adventure games, the top of the display gives a brief description of your location, the visible items, the directions in which you can move, and the items you are carrying. Any additional background information needed for the game appears below the line and moves down to about the middle of the display. The question
"WHAT SHALL I DO?" is then displayed below the line, followed by the cursor (a flashing underline).
Now it's your turn to give the computer instructions. Type a two-word command consisting of an action verb followed by a noun, and then press ENTER. For example, if one of the visible items is a bottle, you could enter LOOK BOTTLE or TAKE BOTTLE.
In some Adventure games, the display does not list the items you are carrying. As you play these games, enter the command TAKE INVENTORY to see a list of the items you are carrying. Note that this command can also be abbreviated as INVENTORY or I.
Since the direction commands are entered so often, you can simply enter the directions as N (North), S (South). E (East). W (West), U (Up). or D (Down), without a verb preceding the direction. In addition, as noted at the beginning of the game, the program only "reads" the first three or four letters of each word so that you can abbreviate any of the commands.
To correct typing errors, press the left-arrow key before you press ENTER. The cursor moves left, one space at a time, erasing the letters as it goes. To erase an entire command, press ERASE before you press ENTER.
If you enter a command that the program doesn't understand, it tells you so. First, check for spelling errors. If the spelling is correct, try rewording the command, or enter a completely different command. Each time you enter an acceptable command, the computer responds. Check the top of the display for any changes the command may have caused. If no change occurs, try a different command.
Occasionally a message you receive from the program may be too long to fit on one display. If the message is a note, try taking it to another location to read it. If you cannot take the message to another location, simply remove some of the items from the room, and then reenter the command necessary to see the message. It should then appear on a single display. If so, you can read the message and then return the items to the room.
When certain events occur in the game, the display changes color. Most of the time, the display is green with black letters. To indicate darkness, the display turns blue with white letters. If you are "killed," the display turns red with white letters. When you win an Adventure game, the display turns yellow with black letters.
==References==