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Facemaker

4 bytes added, 13:19, 20 March 2020
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Help your child select a background color. The colors of the facial features vary with the color of the background. Press W for a white background or B for a black background.
====Selecting the First Activity====
After choosing a background color, your child sees a list of activities.
'''Note:''' If Program a Face or Play Game is chosen first, no features appear on the face. Sound effects allow your child to guess the movement of the invisible features.
====Changing Activities====
Your child can change activities at any point. The names of the activities appear, in an abbreviated form at the bottom of the screen. Press B, P, or G to
change activities or M to return to the Facemaker title screen.
==Beginning =Build a Face Activity===
Program a Face allows your child to control the movements of the face he or she creates in the Build a Face activity. He or she can make the face smile, wink, frown, cry, stick out its tongue, and wiggle its ears by pressing the appropriate letter keys. This activity reinforces your child's understanding of cause and effect relationship and introduces your child to simple programming. Encourage your child to try different combinations of letters and watch the face as it completes each action.
====Beginning Program a Face====
After pressing Pf or Program a Face, your child sees a list of facial movements.

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