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Hopper

12 bytes added, 03:08, 16 August 2018
Scoring
If you trap a trainer in one crate-sized space, you receive 1000 points. To achieve a maximum number of points, trap all three trainers in one crate-sized space!
Each time you advance to a higher level of game play, you earn a 1000 point bonus. Your score is displayed in the upper right portion of the screen. When the last round of a game is complete, the program records the high score for that game and displays this score under ''High.'' When you press '''REDO ''' to play again, the high score carries over to the next game. The high score returns to zero when you press '''BACK ''' to return to the Hopper title screen.
==References==

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