Difference between revisions of "The Attack"

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* A prototype version of the game exists with different theme music and some variations in play. <ref>{{cite web|title=TI-99/4A Video Game House: The Attack|url=https://www.videogamehouse.net/theattack.html}}</ref>
 
* A prototype version of the game exists with different theme music and some variations in play. <ref>{{cite web|title=TI-99/4A Video Game House: The Attack|url=https://www.videogamehouse.net/theattack.html}}</ref>
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==Manual==
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===Introduction===
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The report that outer space is being overrun by aliens has been verified. You, equipped with ten ships and your skill as a commander, are assigned to rid the cosmos of these menaces.
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Activate all systems.
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Texas Instruments brings you The Attack• Solid State Software™ Command Module, developed by the Milton Bradley Company. This one-player, four-skill-level game challenges your ability to plan and carry out a successful attack against the onslaught of the aliens. You maneuver your ship through space with the arrow keys or the Wired Remote Controllers. When you are ready to fire, press '''ENTER''' or the FIRE button on the handheld controllers. Every time you successfully attack a spore or an alien, you score points. The object of the game is to score as many points as possible by ridding outer space of the aliens. The game ends when the aliens deplete your ship supply.
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''•trademark of Milton Bradley Company''
  
 
==References==
 
==References==

Revision as of 03:30, 11 August 2018

The Attack
The Attack Manual Cover
The Attack (Front Cover)
Publisher(s) Milton Bradley (Distributed by TI)
Original Retail Price $39.95
Programmer(s) Tom Pettingill & Kevin Kenney
Part# PHM 3031
Format(s) Solid State SoftwareTM Command Module
Release 1980 (1st quarter)
Genre(s) Action, Shooter, Space

The Attack is a video game programmed by Tom Pettingill with music and play-balancing programmed by Kevin Kenney. [1] It was produced by Milton Bradley, and distributed by Texas Instruments (TI). It was released in the first quarter of 1980 and retailed for $39.95. It is an Action Space Shooter game that was distributed via Solid State SoftwareTM Command Module.

Gameplay

The player controls a spaceship with its weapons that he/she uses to blast apart "spores" that connect together to form dangerous aliens. Once formed, the aliens must be obliterated, else, they will destroy the player. Incubators, black boxes with countdown numbers on them, continually release new spores as the game progresses, or, in later levels, give birth to aliens.

Advertising Blurbs

Front Cover of Manual

You and your ship have been given a mission. Destroy the aliens before they destroy you!

Back Cover of Manual

With The Attack Command Module, you command a ship that is cruising the far limits of outer space. The region is infected by spores. Suddenly, an alien emerges. You, as commander, are the only one who can maneuver your shop to avoid the clutches of an alien and fire your missiles.

Fun Facts

  • The Attack was initially to be called Alien®, after the 1979 movie of the same name. It's not entirely known why, but it's possible the name was changed to avoid licensing fees or lawsuit. [2]
  • A prototype version of the game exists with different theme music and some variations in play. [3]

Manual

Introduction

The report that outer space is being overrun by aliens has been verified. You, equipped with ten ships and your skill as a commander, are assigned to rid the cosmos of these menaces.

Activate all systems.

Texas Instruments brings you The Attack• Solid State Software™ Command Module, developed by the Milton Bradley Company. This one-player, four-skill-level game challenges your ability to plan and carry out a successful attack against the onslaught of the aliens. You maneuver your ship through space with the arrow keys or the Wired Remote Controllers. When you are ready to fire, press ENTER or the FIRE button on the handheld controllers. Every time you successfully attack a spore or an alien, you score points. The object of the game is to score as many points as possible by ridding outer space of the aliens. The game ends when the aliens deplete your ship supply.

•trademark of Milton Bradley Company

References

External Links