Difference between revisions of "Arcturus"
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==Gameplay== | ==Gameplay== | ||
− | This game has a unique perspective as the player controls a ship that shots on an angle and enemies swoop in from the opposite angle. Initially, the player faces a hoard of ships and mines that the player can either shoot to destroy or simply avoid. The player moves left or right and uses the fire button to shoot. Eventually, the player reaches a "command center" where the player must also avoid hitting obstacles on the surface. The player can move left, right, up, or down. The player can estimate how high or low they are compared with the command center based on the distance between the craft and its shadow. | + | This game has a unique perspective as the player controls a ship that shots on an angle and enemies swoop in from the opposite angle. Initially, the player faces a hoard of ships and mines that the player can either shoot to destroy or simply avoid. The player moves left or right and uses the fire button to shoot. Eventually, the player reaches a "command center" where the player must also avoid hitting obstacles on the surface. The player can move left, right, up, or down. The player can estimate how high or low they are compared with the command center based on the distance between the craft and its shadow. The player begins with 3 ships. The game ends when the player is hit or crashes losing the three ships. |
==Downloads== | ==Downloads== |
Revision as of 17:39, 16 May 2020
Arcturus | |
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Arcturus Title Screen [1] | |
Publisher(s) | Exceltec |
Original Retail Price | $54.95 (USD) |
Programmer(s) | Bill Bies |
Part# | STA 103 |
Format(s) | Solid State SoftwareTM Command Module |
Release | 1985 (1st Quarter) |
Genre(s) | Action, Shooter |
Arcturus is a Zaxxon clone made by Bill Bies for the TI-99/4A home computer system. It was released during the first quarter of 1985 on a gaming cartridge. Unlike most cartridges for the TI-99/4 and TI-99/4A, this cartridge didn't plug into the normal spot on the front of the machine. It was designed to be inserted into the sidecar slot similar to the Speech Synthesizer.
Gameplay
This game has a unique perspective as the player controls a ship that shots on an angle and enemies swoop in from the opposite angle. Initially, the player faces a hoard of ships and mines that the player can either shoot to destroy or simply avoid. The player moves left or right and uses the fire button to shoot. Eventually, the player reaches a "command center" where the player must also avoid hitting obstacles on the surface. The player can move left, right, up, or down. The player can estimate how high or low they are compared with the command center based on the distance between the craft and its shadow. The player begins with 3 ships. The game ends when the player is hit or crashes losing the three ships.