Difference between revisions of "Hustle"
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==Advertising Blurbs== | ==Advertising Blurbs== | ||
+ | ===Front Cover of Manual=== | ||
+ | A challenging game of coordination and quick thinking! Score points by outmaneuvering your opponent or the computer. | ||
+ | |||
===Back Cover of Manual=== | ===Back Cover of Manual=== | ||
+ | The games in the Hustle module challenge your ability to make split-second decisions and maneuver a "snake" on the playing area. Try to outscore the computer in a one-player game or your opponent in a two-player game. | ||
+ | |||
+ | '''Hustle''' module activities include: | ||
+ | |||
+ | * '''Hustle''' - Hustle is a one- or two-player game. You score points if your snake reaches a target box first. The three versions of Hustle are Normal, Countdown, and Countup. | ||
+ | * '''Snakefight''' - You score all points displayed in the playing area if your snake hits the opponent's snake. Be careful! If you hit a target box your opponent scores the points. The three versions of this two-player game are Normal, Countdown, and Countup. | ||
+ | * '''Blockade''' - In this two-player game, you score points by making your opponent crash before you do! | ||
+ | Activities in the module are designed to work with the optional Wired Remote Controllers. These units provide added flexibility in playing the games. | ||
===Triton Catalog - Fall 1984=== | ===Triton Catalog - Fall 1984=== |
Revision as of 01:40, 6 October 2022
Hustle | |
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Publisher(s) | Milton Bradley |
Original Retail Price | $24.95 |
Programmer(s) | Elaine Henshon & Bob Harris |
Part# | PHM 3034 |
Format(s) | Solid State SoftwareTM Command Module |
Release | 1981 (1st Quarter |
Genre(s) | Action |
Contents
Gameplay
Advertising Blurbs
Front Cover of Manual
A challenging game of coordination and quick thinking! Score points by outmaneuvering your opponent or the computer.
Back Cover of Manual
The games in the Hustle module challenge your ability to make split-second decisions and maneuver a "snake" on the playing area. Try to outscore the computer in a one-player game or your opponent in a two-player game.
Hustle module activities include:
- Hustle - Hustle is a one- or two-player game. You score points if your snake reaches a target box first. The three versions of Hustle are Normal, Countdown, and Countup.
- Snakefight - You score all points displayed in the playing area if your snake hits the opponent's snake. Be careful! If you hit a target box your opponent scores the points. The three versions of this two-player game are Normal, Countdown, and Countup.
- Blockade - In this two-player game, you score points by making your opponent crash before you do!
Activities in the module are designed to work with the optional Wired Remote Controllers. These units provide added flexibility in playing the games.
Triton Catalog - Fall 1984
Fun Fact
Manual