Difference between revisions of "Jim Dramis"
Amycjgrace (talk | contribs) (→Interview) |
Amycjgrace (talk | contribs) (→Background) |
||
Line 11: | Line 11: | ||
===Background=== | ===Background=== | ||
− | Jim Dramis, a 32-year-old programmer with Texas Instruments, is no the kind of person who you'd picture as a whiz-band arcade game designer. As a former high school math teacher and insurance agent, the mild-mannered Dramis was far removed from the fantasy world of space ships, lasers, racing cars, and hungry video creatures. | + | Jim Dramis, a 32-year-old programmer with Texas Instruments, is no the kind of person who you'd picture as a whiz-band arcade game designer. As a former high school math teacher and insurance agent, the mild-mannered Dramis was far removed from the fantasy world of space ships, lasers, racing cars, and hungry video creatures. An Ohioan by birth, he completed his B.S. in mathematics at Kent State University and went on to a brief stint as a manufacturing supervisor at TI. From there, Dramis worked for a couple of years as a special agent for an insurance company. 1979 found him back at TI, this time working as a programmer analyst on minicomputers being used for the calculator and watch repair system. |
==References== | ==References== |
Revision as of 14:32, 23 July 2018
Jim Dramis | |
---|---|
Jim Dramis was a computer programmer for Texas Instruments (TI) programming some of the most memorable video games for the computer including Car Wars, Munch Man, and Parsec.
Interview
The following is from an interview done by Gary M. Kaplan that appeared in the January 1983 issue of 99'er Magazine, page 26 - 27[1]:
Background
Jim Dramis, a 32-year-old programmer with Texas Instruments, is no the kind of person who you'd picture as a whiz-band arcade game designer. As a former high school math teacher and insurance agent, the mild-mannered Dramis was far removed from the fantasy world of space ships, lasers, racing cars, and hungry video creatures. An Ohioan by birth, he completed his B.S. in mathematics at Kent State University and went on to a brief stint as a manufacturing supervisor at TI. From there, Dramis worked for a couple of years as a special agent for an insurance company. 1979 found him back at TI, this time working as a programmer analyst on minicomputers being used for the calculator and watch repair system.
References
- ↑ An Interview with Jim Dramis - Game Designer and Programmer Extraordinaire - 99'er Magazine: January 1983, pgs. 26-27