Difference between revisions of "Jim Dramis"
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==Interview== | ==Interview== | ||
The following is from an interview done by Gary M. Kaplan that appeared in the January 1983 issue of 99'er Magazine, page 26 - 27<ref>An Interview with Jim Dramis - Game Designer and Programmer Extraordinaire - ''99'er Magazine: January 1983, pgs. 26-27''</ref>: | The following is from an interview done by Gary M. Kaplan that appeared in the January 1983 issue of 99'er Magazine, page 26 - 27<ref>An Interview with Jim Dramis - Game Designer and Programmer Extraordinaire - ''99'er Magazine: January 1983, pgs. 26-27''</ref>: | ||
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+ | [File:Jim Dramis - Designer's Spotlight.jpg] | ||
==References== | ==References== |
Revision as of 14:23, 23 July 2018
Jim Dramis | |
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Jim Dramis was a computer programmer for Texas Instruments (TI) programming some of the most memorable video games for the computer including Car Wars, Munch Man, and Parsec.
Interview
The following is from an interview done by Gary M. Kaplan that appeared in the January 1983 issue of 99'er Magazine, page 26 - 27[1]:
[File:Jim Dramis - Designer's Spotlight.jpg]
References
- ↑ An Interview with Jim Dramis - Game Designer and Programmer Extraordinaire - 99'er Magazine: January 1983, pgs. 26-27