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Micropendium Volume 1 Number 3

70 bytes added, 03:20, 23 November 2024
Test screens
After the title screen comes on, input the *#* code. The screen will ask for the number of players. Then you will be asked to select the number of alpiners you wish to start with. Then you will be asked to input player names followed by the level of difficulty. The game will then start. The screen will display up to six shoes, each shoe equaling one alpiner.
'''Star Trek:''' Inputting the *#* codeafter'the title screen comes on resultsin an unspecified supply of shields andphoton torpedoes. A reasonably goodplayer should be able to parlay theseresources into a million points. However,the Klingons seem to be moreaggressive in this mode and the firstscreen that you face has many ofthem, most of which turn white veryquickly. Warp power also seems to bereplenished rapidly so you can outmaneuverthe Klingons for awhilea while. Bewarned, however, that once you'veentered the test mode in this game, theonly way to get out of it is to hit FunctionQUIT. Also, if you've got a speech synthesizerattached, you can turn the voiceoff by simply entering * at the titlescreen. I don't know why anyonewould want to do this, but ours is not toreason why. ==More on scrolling== There's more than_ one way to getyour TI to scroll. Last month's UserNotes column carried an item aboutusing the Function REDO key to scrollforward and backward in _ExtendedExtended BASIC. According to Jeff Schultz ofSprite-O-Lite, scrolling is easy to do inBASIC, too. All you need to do is toenter the line number you wish to startscrolling and theh hold the Function X(down arrow) key down. Depress theup arrow key (Function E) to scrollup. ==Another benchmark== Benchmark programs are oftenused to compare one computer withanother. While no single such programwill provide any definitive conclusionsabout what computer is best, runninga number of them provide insight intoa m a c h i n emachine's s t r e n g t h s a n dstrengths and weaknesses. This program, written in BASIC,will run on most microcomputers.What it does is calculate 292 changecombinations for a dollar. Somemachines will run it in less than asecond while others take nearly anhour. The program had to be abortedon a mainframe it was running onafter 25 minutes because the mainprocessor was so occupied with it thatit had almbst almost stopped processing allother tasks. By the way, it runs perfectly well inExtended inExtended BASIC, too. 10 FOR H=0 TO 100 STEP 50<br> 20 FOR Q=0 TO 100 STEP 25<br> 30 FOR D= 0 TO 100 STEP 10<br> 40 FOR N=0 TO 100 STEP 5<br> 50 FOR P=0 TO 100 STEP 5<br> 60 IF (P+ N + D+Q+ H)( )100 THEN90<br>9070 C=C+ 1<br> 80 PRINT C: P: N/5: D/10; Q/25; H/50<br> 90 NEXT P<br> 100 NEXT N<br> 110 NEXT D<br> 120 NEXT Q<br> 130 NEXT H<br> 140 PRINT "TOTAL": C<br>  
Cursor under control
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