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Micropendium Volume 1 Number 2

3 bytes removed, 19:41, 20 November 2024
Sky Diver
The object of Sky Diver is to maneuver a parachutist toward a target in the center of the screen. Points are awarded on the basis of how close to the bullseye the chutist lands and the velocity at impact.
Accomplishing this feat is not aseasy as it may seem. There are anumber of factors to contend with,including wind velocity and directionand rate of descent. While the playermay compensate for the wind by heading heading into it. he cannot compensate forhitting the ground too hard. Brokenlegs and worse are the result of opening opening the chute too late. The game starts with a red airplanethat moves across the screen. Direction Direction is controlled by the left and rightarrow keys while altitude is determined determined by pressing the up ,rnd and downarrow keys. At some point, the playermay release a blue streamer. As itfalls to the ground. one can determinewhat effect the wind will have on theparachutist. 
Having reached the desired altitude,
the chutist jumps from the plane on

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