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→Void
The man will run left or right depending on the direction you push the joystick. Pressing the fire button and using the joystick simultaneously permits the man to jump. You must combine jumping with running to outwit some of the faster moving monsters you encounter.
Keyboard input is easy. The "l" and "2" keys control direction while the "O" key is used to make the man jump. This is preferable to the use of the unwieldy "arrow" keys as found in many games. I found more success using the keyboard than I did using
joysticks.
There is no scoring in this game per se. You measure your progress by the number of screens you manage to cover before losing your ninth life. The number of lives you have left is displayed every time a life is lost.
===Ease of Use===
It seems that using a joystick in any fast-moving game programmed in TI Extended BASIC is a mixed blessing. I found the TI joysticks to be the least useful of those that I tried. At certain points, the program did not seem to react to the joystick command fast enough to avoid being overtaken by an approaching critter.
The fact that figuring out some of the screens is not a piece of cake simply adds to the challenge of the game.
===Documentation===
The four-page manual that comes with Void actually devotes only one page to a description of the game and how to play it. I would like to have seen more detail in describing the various levels, though not a whole lot about how to play them. That would be like giving away the plot of a mystery to someone who has yet to read it.
===Value===
This game is fun to play and, until you manage to reach the twentieth level, a challenge. The graphics are superb, the screens are imaginative and the action is as fast as I, for one, can handle. It seems to be a bit on the high-priced end of the Extended BASIC scale, though the only thing that keeps the value from being rated "A" is the fact that purchasers must 'include $1.50 for postage and handling.
'''— JK'''