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Indoor Soccer

2,051 bytes added, 03:15, 10 December 2020
Passes, Shots, and Kicks
Goal kicks, free kicks, and penalties are all taken in the same way as a pass, except that you do not have to request a kick. When the ball and kicker are appropriately positioned for the type of kick, the pass direction indicator automatically moves around the ball.
 
To make the kick, press '''V''' (Team 1), '''ENTER''' (Team 2), or the FIRE button when the indicator is pointing in the required direction. However, the kick may be delayed for as long as you wish; it is not cancelled after the third revolution as with a pass. You may want to make your own personal rule to prevent wasting time on free kicks and goal kicks. The clock stops while waiting for penalties to be taken so that the half doesn't end at what could be a vital point of the game.
 
====Interceptions====
When the ball is loose (during a pass, after a trip, or after a tackle in which the ball goes free). it can be intercepted by either team. While the ball is loose or while waiting for a pass, all the players are moved with the arrow keys or the Wired Remote Controller levers. They all move in the same direction, and are not allowed to enter the penalty areas. To intercept, move your players so that at least one player is in the ball's path. The player who intercepts becomes the attack controlled player, and the defender nearest the ball becomes the defense controlled player.
 
Occasionally, however, the ball is not intercepted by a nearby player. Instead, it bounces off in a random direction as if the player tried to control the ball but did not succeed.
 
====Saves====
As soon as the ball moves into the penalty area after a pass, it is considered a shot; the goal-keeper becomes the controlled player and can be moved in the normal way. To make a save, move the goal-keeper into the path of the ball. The result of the save is determined by the position of the ball relative to the goal-keeper and by the distance the ball has traveled. Thus, if the goalkeeper is nowhere near the ball, even a very long-range shot scores; but if the goal-keeper's positioning is good, a shot from close-in will be saved. However, there is always a chance that the goal-keeper will fumble the ball and a goal will be scored.
 
The goal-keeper can also make saves with his feet. In this case, the ball rebounds off the keeper and back into play.
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