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Paul Urbanus

628 bytes added, 22:23, 19 August 2019
Originally Published in Lima Newsletter, April 1993
''I developed the Line-By-Line Assembler exclusively. [[John Phillips]] was not even working in the Home Computer division at that time. And I can't claim responsibility for writing all of the code, only for porting it from the 990/189 Unisverisyt Board single board computer. Also, I wrote the Lines program. I am not aware of ANY contributions which John made to the programs in the Mini Memory.''
 
<nowiki>*</nowiki>'''Moonmine''' - Programmed by [[John Phillips]] from a design by Bob Hendren. You may remember that Hendren was also the project engineer behind [[Parsec]] and the person who recruited Aubree Anderson to do the voice for the [[Parsec]] game.
 
''Bob Hendren had ABSOLUTELY NOTHING to do with the development of [[Parsec]] in regards to content, playability, or technical direction. With respect to his role in the recruitment of Aubree Anderson, I really don't know about that. [[Parsec]] was strictly a collaboration by [[Jim Dramis]] and myself. [[Parsec]] was not directed or defined in any way by manag''
[[Category:Software programmer]]

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