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Parsec

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==Speech==
Parsec can be played with or without the use of the TI [[Solid State Speech Synthesizer]]<sup>TM</sup>. The speech synthesizer helps alert the player to upcoming waves of attacks. [[Jim Dramis]], the [[:category:software programmer|programmer]] of Parsec, chose a female's voice for the game because "It seems to have a sort of mystical effect. Also, somebody told us that you couldn't digitize female speech because of things like high-frequency patterns. So, we just had to go off and do it." <ref>{{cite web|title=TI-99/4A-Pedia: Jim Dramis (See Interview from 99'er Magazine|url=http://ti.mysweetweb4apedia.com/index.php?title=Jim_Dramis}}</ref>
The optional speech synthesis, although advanced at the time, adds drama to the gameplay: Although it warns of advancing enemy craft (except for Killer Satellites) and of low fuel levels, both of these features are duplicated by on-screen visual cues and are easily predictable by an experienced player. The sole exception is in the asteroid belts between levels, whose length increases with the level number: The speech synthesizer provides a spoken countdown not duplicated by any on-screen display, such that without the speech synthesizer there is no indication of how long the asteroid belt will last.
1983 Parsec Cartridge (Red label on black).png|1983 Parsec Cartridge (Red Label on Black Cartridge)
Parsec Manual Cover.jpg|Parsec Manual Front Cover
Parsec Manual Cover.jpg|Parsec Manual Complete (pdf format)|link=httsp://ti.mysweetweb4apedia.com/manuals/Parsec%20Manual.pdf1983 Parsec Cartridge (Red label on black).png|Parsec MAME/MESS Rom (rpk format)|link=https://ti.mysweetweb4apedia.com/roms/Parsec.rpk
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