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→Alien Ships
'''Landers,''' the first to appear, kidnap humanoids and fire white charges.
'''Bombers''' lay mines to trap you - you can't shoot mines, so you must avoid them.
'''Baiters''' appear if you take too long to finish off a wave - they move faster than Defender and fire white charges as they home in on him.
'''Mutants''' - transformed humanoids - are very dangerous. Once a humanoid is lost to you, spare no effort in trying to destroy it. They'll fly directly above or below you (where you can't hit them) and then charge.
The '''Pod''' is the most dangerous, because when it's destroyed it releases Swarmers. '''Swarmers''' track you closely, so zap them as quickly as you can.
All aliens except Landers can exit at the bottom of the screen and emerge from the top, or vice versa.
==References==