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Fathom

911 bytes added, 03:41, 30 September 2022
Ending Your Quest
To save energy and plan your strategy, press PAUSE to stop the game action temporarily. When you rescue Neptina, your quest is finished. You are awarded points and advance to the next level. Begin a new quest by pressing REDO or BACK.
 
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====Energy====
You begin each level of Fathom with 100 units of energy. As you travel through the air and sea in search of stars, you gain and lose energy units.
 
Some obstacles drain more energy than others. The number of energy units you lose depends on the length of time you are stopped by one of these obstacles.
 
{| class="wikitable"
|-
| '''Action''' || '''Energy Units'''
|-
| Travel sky or sea || Lose 1 per second
|-
| Touch cloud || Gain 5
|-
| Touch seahorse || Gain 5
|-
| Touch star || Gain 25
|-
| Hit bird || Lose 2-4
|-
| Hit jellyfish || Lose 1-10
|-
| Hit volcano rock || Lose 1-10
|-
| Hit crab || Lose 1-10
|-
| Hit shark || Lose 10
|-
| Hit octopus || Lose 10
|}
 
====Scoring====
In Fathom, your score increases when you touch a star and when you rescue Neptina. Each time you rescue Neptina, your remaining energy units for that level of play are used to calculate your score.
 
 
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