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===Difficulty Level===
Press the Plus key to select the level of difficulty.
Dig Dug* starts each game with three lives. After he burrows to the center of the earth on his own, use your joystick to send him where you want. When he enters a tunnel where Pooka* is lurking, the monster begins to chase him. Explode Pooka quickly by pressing and holding the red button, or by pumping it repeatedly. Pumping the button just once or twice will stun the monster so that Dig Dug can slip past. Touching Pooka when he's not stunned will knock Dig Dug out.
You can handle Fygar· in almost the same way, but dragons breathe fire, so be careful if you approach him while he's looking at you. Attacking him from the side is worth more points than attacking from above or below.
Another way to handle the monsters is to drop rocks on them. To do this, tunnel underneath a rock when one or more monsters are chasing you. If you're tunneling upward, make a sharp turn just before you reach the rock and let it fall on them! If you're tunneling sideways, time yourself so that the rock falls just as they run underneath!
After two rocks have fallen in any round, a veggie or fruit appears at the center of the earth for ten seconds. If Dig Dug can gobble it up, he earns extra points. But there's something very strange about Pooka and Fygar. Unless you destroy them quickly, they turn into GHOSTS and move through the ground directly toward Dig Dug. As soon as they enter a tunnel completely, they become solid again, but while they're still ghosts, Dig Dug can only drop rocks on them.
The last monster left in any round gets scared of Dig Dug and runs to the surface, turning into a ghost, if necessary, to make his trip as fast as possible. Once on the surface, he scampers to the left side of the screen. To catch him, Dig Dug has to race toward the surface himself. If Dig Dug doesn't catch the monster before he reaches the left corner, the round ends.