8,732
edits
Changes
→Castling
## The squares between the king and the rook must all be empty.
## The opponent must not be attacking (checking) the king - more on this in a moment - and he must not be attacking the squares over which the king passes or the square on which it lands.
Here White can castle king-side, (the right hand side of the board) moving his king to G 1 and his rook from H1 to Fl, but not on the queen-side (the left hand side of the board) because Black's bishop on G4 attacks D1.
Black cannot castle king-side because the white knight on H6 attacks G8, but Black can castle queen-side, moving his king to C8 and his rook from A8 to D8, even though White's queen on BS attacks B8.
Each player may castle only once during a game. Normally this is done during the first ten or fifteen moves.
====Pawn Promotion===
If a pawn succeeds in marching all the way up the board to the far rank, it is given a special bonus. It is removed from the board and changed, as part of its last move, into a queen, rook, knight, or bishop at its owner's choice. This is called "promoting" a pawn. Since the queen is by far the most valuable of these pieces, a pawn is almost always promoted to a queen.
<div id="mp-tfp" style="margin:0.1em 0.4em 0.6em;"></div>