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→Your Child and the Computer
Today computers are involved in almost every aspect of life. Working with this cartridge can help your child become familiar with computers and their operation. Since computer-enhanced instruction is more common in the classroom every year, this knowledge can give your child an important advantage.
===A Sample Activity===
For easy use, directions are displayed on the screen throughout all the levels. This sample activity, however, can help to illustrate the way the program works.
====Let's Begin====
When the Milliken title screen appears, press any key to begin. The screen then prompts you to enter the Beginning Level. Select any level from 1 to 19 by typing the number and then pressing '''ENTER'''. For this example, press 1 and then press '''ENTER'''. Next, the screen asks for Name. Type the child's name (up to ten letters long) and press '''ENTER'''.
Now a problem is displayed on the screen. Problems at Level 1 involve the application of the commutative property of arithmetic. The principle "ADDITION IS COMMUTATIVE" is displayed on the screen. A flashing question mark shows where the answer goes, and the directions on the screen tell you to "ENTER THE CORRECT NUMBER." Your child computes the problem mentally and types the missing addend in the equation.
A progress report appears across the bottom of the screen, with the following meanings:
:: PL = Problem Level
:: TC = Total Correct
:: TP = Total Problems
:: AVG = Average
As your child works through the problems, these figures are updated to report his or her progress. TC, TP, and AVG are reset to zero at the beginning of each level.
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