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Donkey Kong

3 bytes added, 04:11, 12 May 2020
Scoring
===Scoring===
[[File:Donkey Kong - Bonus.png|45px]]
 
'''Bonus Clock''' - The bonus clock in the upper right corner begins with a number of points, depending on your level of play: 5,000 at level one, 6,000 at level two, 7,000 at level three and 8,000 at levels four and above. Every two seconds, the bonus number is decreased by 100. If Mario finishes his journey before the clock runs out, you accumulate the number of points left. If he hasn't rescued the girl by the time the clock winds down to zero, Mario loses his chance.
[[File:Donkey Kong - Barrels.png|45px]]
 
'''Barrels''' - Jumping a barrel earns you 100 points. Leaping over two is worth 300.
[[File:Donkey Kong - Fireball.png|45px]]
 
'''Fireballs''' - While barrels simply roll at poor Mario, fireballs chase him. He has to jump high to avoid being charbroiled by these devils, but if he makes it, it's worth 100, 300, or 800 extra points.

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