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→Playing the Game
* Second, each player has a turn to guess the correct letters in separate words, whether they have been selected randomly by the computer or the players entered words. Player 1 goes first and continues until a wrong letter is guessed. The display then changes to green, and Player 2 tries to guess correct letters for his or her word. When a wrong letter is guessed, the display returns to blue and it is Player l's turn again.
Another option that can increase the challenge of HANGMAN is putting a time limit on the game. When the game begins, a flashing red underline appears below the Hin HANGMAN at the top of the display. The underline moves from one letter to the next, taking 30 seconds to reach the last letter of the word. You may use the timer to control the amount of time each player takes in guessing a letter. The use of the timer should be agreed upon by both players at the start of the game. ''Note'': No penalty is assessed by the computer if a player takes more than 30 seconds to guess a letter.
The scaffold has 11 pieces. If a wrong letter is guessed, one piece of the scaffold appears in the center of the display. Also, one point is subtracted from the score.
You continue guessing letters until the word is spelled or until your man is "hung." If you are unable to guess the word correctly, the hangman flashes on the display and the remaining letters of the word appear. If you correctly guess the word, "YOU WIN" appears on the display. The remaining number of points in the score are added to your total points in the left-hand corner. The number of the game you just finished also appears in the left-hand corner.
If you have difficulty in guessing the right letters and would like to "buy" a letter, pr·ess '''SHIFT 8''' (*). One letter is added to your word, but three points are subtracted from your score and three pieces are added to the scaffold. Note: You cannot buy the last letter of your word or buy a letter if your score is three or less.
After you win or lose with the current word, you can press '''ENTER''' to play another game with the same options. Again you are asked the number of letters you want in the word. Make your selection and Game 2 begins. If you do not press '''ENTER''', the display returns to the title screen after several seconds and you must reselect your options.
At any time during a game or selections, you can press '''SHIFT 2''' (@) to return to the HANGMAN title screen and reselect the number of players and the options for the game.
===End of the Game===
The game is over when you guess all the letters of the word or when all 11 pieces are added to the scaffold. To play another game with the same options, press '''ENTER'''. To play a game with other options, press '''SHIFT 2''' (@) to return to the HANGMAN title screen. To end a session with the module, press '''QUIT''' to return to the master title screen.
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