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Bigfoot

1,554 bytes added, 20:33, 29 April 2020
TI Home Computer without the MBX System
# If a two-player option is chosen, player 2 types his or her name on the TI computer keyboard and presses '''ENTER'''.
# The game begins.
 
===Playing the Game===
The object of the game is to accumulate the most points by collecting food and gold, climbing the mountain, and caging Bigfoot. The game begins with Bigfoot at the summit of the mountain and a climber on the starting ledge (center bottom ledge). Each player starts the game with three climbers. The number of climbers you have is shown by a climber symbol near your scoring box. Each time you lose a climber, a symbol disappears. Your climber moves up the mountain by throwing ropes up to overhanging ledges and scaling up the ropes. Remember there are 6 mountain screens which are the 6 levels of play-each more difficult than the preceding one.
 
====Levels of Play====
The skill level you are playing on is displayed on the screen before you begin your climb. This screen is called the Level of Play screen. You face anew maze of ledges and different perils on each mountain or level of play.
 
====Throwing a Rope====
You throw a rope and climb up it to advance from ledge to ledge. Here are some rope-throwing tips.
* If the rope does not catch, it is sent back to the climber and does not appear on the screen. Each time a rope is thrown and secured, you hear a sound effect.
* There are three possible rope targets to which you can toss your rope: the edges of the upper ledge, as shown in A and C (see diagrams below), or the middle of a ledge, as shown in B. You cannot toss a rope to a diagonal ledge or to an adjacent ledge.
 
[[File:Bigfoot - Throwing a Rope.png|center|thumg|400px|Bigfoot - Throwing a Rope Screenshot]]
<div id="mp-tfp" style="margin:0.1em 0.4em 0.6em;"></div>

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