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→Story of the Urbite
My first assignment was to perform some testing of the new video chip and plot a chart of chip operations versus supply voltage and temperature. While waiting for the temperature chamber to stabilize during these test, I was reading the detailed chip specifications and came to a startling discovery -- there was a new graphics mode in this chip which would allow neat new applications. At the same time, the Editor/Assembler (E/A) cartridge was in the early stages of alpha (internal) testing. I used the E/A cartridge to play around with the new graphics mode (Graphics Mode II). One of the first programs I wrote was a simple line-drawing program which was bundled with the Mini Memory module.
After I wrote the Lines program, management moved me from the hardware to the R&D group and suggested that I collaborate with [Jim Damis] on a new game.
[[Category:Software programmer]]