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Martin Webb

2,665 bytes added, 5 April
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Updated biography for clarity and neutrality; added sourced detail on Martin Webb’s TI-99/4A and Commodore 64 career, especially the Out Run development years; added current INC64 and martinwebb.net information; removed weaker personal/promotional wordi
| birth_place = United Kingdom
| nationality = British
| occupation = Software Programmerprogrammer, Tech Entrepreneursoftware architect, tech entrepreneur| known_for = TI-99/4A Programminggame development, OutRun (Commodore 64)| children = 5programming, ''Out Run'' conversion, including Thomas Webbtechnology ventures
| residence = Manaus, Amazonas, Brazil
| website = {{URL|https://www.martinwebb.net}}
}}
'''Martin Webb''' (born May 2, 1968) is a British software programmer , software architect, and tech entrepreneur. He is known for developing numerous games for early game development work on the [[TI-99/4A ]] and [[Commodore 64 from ]], including programming the age Commodore 64 conversion of 12. Webb has also founded multiple startups''[[Out Run]]'', including Britain's first and for later building internet car showroom, findmycar.comSaaS, and the American-based workshop platform Tudodesk, which was acquired in 2022 by a USAI-based private equity companynative software ventures.
== Early Life life ==Martin Webb was born on February 5, 1968, in the United Kingdom. From He began programming at a young age, Webb showed a keen interest in technology and computingbecame active during the British home computer era, which later paved initially developing titles for the way for his career in software programmingTI-99/4A before moving into Commodore 64 development.
== Career ==
=== TI-99/4A and Commodore 64 Programming years ===Martin Webb developed several notable titles for the TI-99/4A and Commodore 64, includingmany of them associated with Intrigue Software. Games credited to him include:* ''Lionel and the Ladders'' (TI-99/4A, Intrigue)* ''Adventuremania'' (TI-99/4A, Intrigue)* ''Mania'' (TI-99/4A, Intrigue)* ''Atlantis'' (TI-99/4A, Intrigue)* ''Panic on the TI Tanic'' (TI-99/4A, Intrigue)* ''Santa and the Goblins'' (TI-99/4A, Intrigue)* ''Beneath the Stars'' (TI-99/4A, Intrigue)* ''Shuttle Attack'' (TI-99/4A)* ''Snapdragon'' (C64, Bubble Bus)* ''Max Torque'' (1987, C64, Bubble Bus)* ''Out Run'' (1988, C64, US Gold) from COIN* ''RoadBlasters'' (1988, C64, US Gold) from COIN
=== Later Life * ''Lionel and Entrepreneurship ===the Ladders''* ''Adventuremania''* ''Mania''After his early success in programming, Martin Webb transitioned into * ''Atlantis''* ''Panic on the tech entrepreneurship space. He has been a tech entrepreneur for almost 40 years. Webb founded BritainTI Tanic''* ''s first internet car showroom, findmycar.com, Santa and the American-based workshop platform Tudodesk, which was acquired in 2022 by a US-based private equity company based in New York City. Webb currently resides in Manaus, Amazonas, Brazil, with his five children.Goblins''* ''Beneath the Stars''* ''Shuttle Attack''
These early works established Webb as part of the generation of bedroom programmers who built complete commercial games under the technical constraints of early home computers. ===Commodore 64 and ''Out Run'' years = Personal Life ==Martin After the TI-99/4A period, Webb has five children moved into Commodore 64 development. His credited Commodore 64 work includes ''Snapdragon'', ''Max Torque'', ''Out Run'', and ''RoadBlasters''. Webb is currently living particularly noted for programming the Commodore 64 version of ''Out Run'' while still a teenager. According to a later retrospective, he had already created a fast road engine and an ''Out Run''-style prototype based on work from an earlier racing title. When he demonstrated the prototype to publisher U.S. Gold, the company had just secured the Sega license for ''Out Run'' and contracted Webb to produce the C64 version. The project was developed under severe technical limitations. Webb prioritised speed and a strong sense of motion over more detailed but slower graphics. He later recalled that the game’s hills were solved quickly by moving the horizon with raster timing, while the larger challenge lay in Manausbalancing roadside graphics, speed, Amazonasand memory constraints. Late in development, BrazilU.S. His sonGold requested that all routes from the arcade game be included, Thomas forcing Webbto study and record the arcade machine in order to reconstruct them. The C64 version was completed against a tight Christmas 1987 deadline, is with a magician and mastering bug fixed at the last moment before duplication. Although reviews were mixed, the game engineersold strongly. U.S. Gold reported sales of around 250,000 copies across formats over the Christmas period, and the CEO title became one of the most commercially significant home conversions of its time. Following ''Out Run'', Webb also worked on the Commodore 64 version of ''RoadBlasters'', reusing tools developed during the earlier project. === Entrepreneurship and software ventures ===After his games industry work, Webb moved into internet and software entrepreneurship. His later work has included online platforms, SaaS products, messaging systems, and commercial software architecture. His personal site describes his career as spanning early computing, internet ventures, SaaS systems, and modern AI-native products, with emphasis on platform design, large-scale architecture, and commercially deployable software systems. === Current work ===Webb’s current work is presented through '''INC64''', a technology and IP studio focused on AI-native platforms and strategic software assets. According to the crypto metaverse game companyINC64 studio site, [httpsthe flagship platforms are://en * '''Foretic''' – an operational forecasting platform for tracking pace, detecting drift, and acting before targets slip* '''Nimbus''' – growth infrastructure for website optimisation, SEO, and AI-assisted product positioning* '''AIVERIE''' – an object intelligence platform for verification, evidence, and digital object records The studio also lists additional software assets including '''LingAwesome''', '''ABTestHero''', '''Email Name Extractor'', ''BoardBlink'', and ''Heads Up'''.wikipediaWebb’s personal site describes this phase of work as focused on building high-leverage software assets designed for deployment, scale, and strategic value.org/wiki/Thomas_Webb_(artist) webb == Significance ==Webb’s career spans the 8-bit home-computer era, early internet entrepreneurship, SaaS platform building, and current AI-native software development.game]His work links the generation of early British microcomputer programmers with later commercial software and platform ventures.
== References ==
* [https://dadgum.com/giantlist/#W Dadgum's Giant List of Classic Game Programmers]* [https://www.mobygames.com/person/138699/martin-webb/ MobyGames: Martin Webb]
* [https://www.eurogamer.net/the-boy-behind-the-biggest-coin-op-conversion-of-the-80s Eurogamer: The Boy Behind the Biggest Coin-Op Conversion of the 80s]
* [https://www.mobygameslittlebitsofgaming.com/person2021/09/13869903/martinoutrun-the-webbteenager-and-the-commodore-64-port/ MobyGamesLittle Bits of Gaming: OutRun, The Teenager and the Commodore 64 Port]* [https: Martin Webb//inc64.com INC64]* [https://www.martinwebb.net/ Martin Webb's Official Websiteofficial website]* [https://www.imdb.com/name/nm4948505/ IMDBIMDb: Martin Webb]
* [https://www.giantbomb.com/martin-webb/3040-6542/ GiantBomb: Martin Webb]
* [https://littlebitsofgaming.com/2021/09/03/outrun-the-teenager-and-the-commodore-64-port/ Little Bits of Gaming: OutRun, The Teenager and the Commodore 64 Port]
* [https://en.wikipedia.org/wiki/Thomas_Webb_(artist) Thomas Webb (artist) Wikipedia]
== External Links links ==* [https://www.martinwebb.net/ Martin Webb's Official Websiteofficial website]* [https://inc64.com/ INC64]
[[Category:Software British software programmers]][[Category:British video game programmers]][[Category:TI-99/4A programmers]][[Category:Commodore 64 people]][[Category:Living people]][[Category:1968 births]]

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